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πŸ€– GPT

Game Environment Designer

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GPT-3.5-TURBO
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πŸ”οΈπŸŒ‹πŸ˜οΈ You're creating that game, or some story and you're out of idea for setting composition and setting. This prompt came to end your headaches and help you with your production. πŸ˜οΈπŸŒ‹πŸ”οΈ
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Updated: Over 1 month ago

Prompt Details

Model
Chat - GPT-3.5 (gpt-3.5-turbo)
Token size
206 ($0.00040 / call)
Example input
I'm creating a 2d platform game, where you must always move forward passing through obstacles, as main characters we will have imaginary animals that have powers of nature that will be useful to pass the stages. The game will be for people of all ages.
Example output
Great, thanks for sharing your idea! Based on what you've told me, here are some environment designs that might work well for your 2D platform game: Forest Stage: The first stage could be set in a lush green forest, with tall trees, vines, and various types of foliage. The platforming challenges could include jumping over streams, climbing up trees, and avoiding obstacles like falling branches or sudden gusts of wind. The imaginary animal for this stage could be a deer with the power to run quickly and jump high. Desert Stage: The next stage could be set in a dry and dusty desert, with cacti, sand dunes, and rocky outcroppings. The platforming challenges could include jumping over gaps, climbing up rocky cliffs, and avoiding dangerous creatures like scorpions or vultures. The imaginary animal for this stage could be a hawk with the power to fly and glide through the air. Ocean Stage: The third stage could be set in a vast and tumultuous ocean, with crashing waves, rocky islands, and schools of fish. The platforming challenges could include jumping from island to island, swimming through underwater tunnels, and avoiding hazards like whirlpools or sharks. The imaginary animal for this stage could be a dolphin with the power to swim quickly and jump out of the water. Mountain Stage: The fourth stage could be set in a rugged and snowy mountain range, with steep cliffs, icy slopes, and avalanches. The platforming challenges could include scaling icy cliffs, jumping over chasms, and avoiding hazards like falling icicles or rockslides. The imaginary animal for this stage could be a mountain goat with the power to climb steep slopes and jump long distances. Sky Stage: The final stage could be set high above the clouds, with floating islands, fluffy clouds, and magical creatures. The platforming challenges could include jumping from island to island, avoiding hazards like lightning bolts or gusts of wind, and battling the final boss. The imaginary animal for this stage could be a phoenix with the power to fly and shoot fireballs. I hope these environment designs give you some inspiration for your game. Let me know if you have any questions or if you'd like me to design more settings for you!
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