Example input
I designed this with 3.5 in mind. Here is the information that should be edited but is also optional:
Additional information about the scripts to generate: For Gaming News Youtube Shorts
Desired Video Length: 60 Seconds
Target Audience: Young Adults and Adults
Type of News: Gaming
This is the Article I fed the AnchorGPT:
If you haven’t already heard about the Ghost of Tsushima movie adaptation, you have now. Chad Stahelski, director of all four John Wick movies, is set to helm a film adaptation of the wildly popular action-adventure samurai game. Ghost of Tsushima was fairly well-reviewed when it came out, garnering praise for its aesthetic beauty, but garnering some criticism for its mish-mash of anachronistic Japanese stereotypes in service of creating recognisable samurai culture.
But I wasn’t a huge fan. It was a visually beautiful game, yes, but the narrative was weak, the characters were uninspiring, and the overall gameplay mechanics were a bit repetitive. I understand most people don’t feel this way; my partner loved the game and appreciated its interrogation of masculinity. But it didn’t resonate with me at all, which is why I’m so doubtful that the movie adaptation will be good.
Not Every Game Needs To “Push Boundaries”, Hellblade
It’s always easier to adapt a game when the source material is extremely compelling, and what makes a game compelling is narrative and themes – that’s why I’ve written almost compulsively about The Last of Us, about the HBO series’ adherence and departure from the game, and how it leaned into its political undertones and made them explicit. Stahelski himself said that The Last of Us lifted the “curse of video game-to-movie”. My colleagues have also written comprehensively about video game adaptations and whether or not they can be easily adapted to a more story-focused medium.
Jin Sakai back to back with an ally with their swords drawn
I don’t think the Ghost of Tsushima’s story is nearly strong enough to make for an interesting movie. It clearly takes inspiration from samurai movies before it, but distills this down to a stereotypical plot, saying nothing much of substance. Its black-and-white filter is called Kurosawa Mode, despite Kurosawa being noted for his use of colour in movies like Ran, which shows the shallowness of the game’s tropes. Its strength is in its combat, and that’s where Stahelski comes in. The John Wick movies are known for their incredible action sequences, with seamlessly choreographed fight scenes and diverse fighting styles – make no mistake, they are incredibly successful, but at their core, they are still action movies with the biggest focus on their visual spectacle.
It makes sense that Stahelski would want to direct this adaptation because of the wealth of opportunity to create a stylised, dynamic movie incorporating samurai combat. I have no doubt the action scenes will be an absolute delight. However, I do have serious doubts that the adaptation will be anything more than a generic samurai action movie that stereotypes its subjects.
Close up of Jin Sakai's ghost mask in Ghost of Tsushima
For one, while I want to see Asian culture on screen, Ghost of Tsushima was criticised for cultural appropriation – it was made by white people, in consultation with Japanese historians, but it ignored many historical facts in favour of upholding the samurai stereotype. Stahelski, too, is white, and I wish it had been a Japanese person directing the film, honestly. We know there’s a Japanese-American writer on board the project, and it’s been the cast will be all Japanese and speaking Japanese, but also, shouldn’t that be an obvious decision? It’s a film about Japanese people.
In addition, the John Wick movies aren’t very complicated – the scripts are predictable and filled with cliches. Critics agree that narrative isn’t the series’ strong suit, but that it has a strong mythology. I picture a Ghost of Tsushima adaptation with lots of visual drama and strong fight scenes, but it won’t be able to examine anything more than its source material, and that’s a shame.
With the right writers and director, a Ghost of Tsushima adaptation could transcend its source the way HBO’s The Last of Us did, paying homage to its inherent cinematic qualities while leaning into and emphasising its themes. With a plot like this to start with, it seems like the Ghost of Tsushima adaptation will be just as thematically bland as its source material, turning it into just another appropriative Hollywood samurai movie, generic as so many video game adaptations end up being. I doubt Ghost of Tsushima will meet the expectations its audience has for it if it isn’t conscious of its inherent flaws.
Example output
This is the first scripts AnchorGPT gave me regarding the article, it reads well:
Are you excited for the upcoming Ghost of Tsushima movie adaptation? While the film has the potential to deliver breathtaking visuals and intense action scenes, some critics have raised concerns about the source material's inherent flaws.
Ghost of Tsushima was praised for its stunning aesthetics but criticized for its stereotypical portrayal of samurai culture and lackluster narrative. While the game's combat is undoubtedly its strength, its shallow characters and repetitive gameplay mechanics do not bode well for a successful movie adaptation.
Director Chad Stahelski's experience in creating visually stunning and action-packed films makes him a perfect fit for the project. However, concerns have been raised about cultural appropriation and a lack of authenticity in the adaptation. Some critics have pointed out that the game was made by white people in consultation with Japanese historians but ignored historical facts in favor of upholding samurai stereotypes. It's also notable that the film's director is white, which could further perpetuate the issue.
Furthermore, the John Wick movies, which Stahelski directed, are known for their impressive action sequences but lack a compelling narrative. A Ghost of Tsushima adaptation with stunning visuals and fight scenes but no substance risks becoming just another generic samurai action movie that stereotypes its subjects.
With the right writers and director, the Ghost of Tsushima adaptation could transcend its source material and deliver a thought-provoking cinematic experience. However, it needs to be conscious of its inherent flaws and avoid perpetuating cultural appropriation and stereotypes.
That's all for today's gaming news. Keep an eye out for updates on the Ghost of Tsushima movie adaptation and whether it can meet the expectations of its audience.
I did want a shorter version so I asked for it shorten the article and AnchorGPT gave me this:
Chad Stahelski, director of the John Wick movies, will helm the upcoming Ghost of Tsushima movie adaptation. While the game was praised for its stunning visuals, it was criticized for its stereotypical portrayal of samurai culture and lackluster narrative. The movie risks perpetuating cultural appropriation and stereotypes, with concerns raised about a white director and lack of authenticity. The John Wick movies are known for impressive action sequences but lack a compelling narrative, raising doubts about the Ghost of Tsushima adaptation's substance. With the right writers and director, the film could transcend its source material, but it needs to address its inherent flaws. Stay tuned for updates on the Ghost of Tsushima movie adaptation.