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DnD 5th E - Character Generator

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Do you enjoy playing DnD 5th edition? Do you like starting each adventure with a new character or are you playing for the first time and finding it difficult to create a character? You no longer need to spend time thinking about your character. This generator will quickly create a character for you according to all the game canon, and you can start playing right away.
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$2.99
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After purchasing, you will gain access to the prompt file which you can use with GPT or the app builder. You'll receive 20 free generation credits with this purchase. By purchasing this prompt, you agree to our terms of service.
Updated: Over 1 month ago

Prompt Details

Model
Chat - GPT-3.5 (gpt-3.5-turbo)
Token size
132 ($0.00030 / call)
Example input
Elf, Random
Example output
Sure, I can create a random character for you following the steps you provided. Here's what I came up with: Step 1: Elf Race Our character is an Elf, a graceful and long-lived race known for their dexterity and wisdom. Elves are typically found living in wooded areas or other natural environments. Step 2: Random Class Rolling a 1d12, we get a result of 10, which corresponds to the Rogue class. Our character is a rogue, an agile and cunning adventurer who excels at sneaking, picking locks, and using their wits to outmaneuver their foes. Step 3: Determine Ability Scores We will use the standard array of ability scores: 15, 14, 13, 12, 10, 8. Assigning these scores randomly to our ability scores, we get: Strength: 12 Dexterity: 15 Constitution: 10 Intelligence: 8 Wisdom: 14 Charisma: 13 Step 4: Generate Background Rolling a 1d13, we get a result of 2, which corresponds to the Criminal background. Our character has a shady past and likely has some experience with the criminal underworld. Step 5: Choose Equipment As a Rogue with the Criminal background, our character starts with: A short sword A shortbow and 20 arrows A burglar's pack (which includes a crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp) Thieves' tools Step 6: Determine Personality Traits, Ideals, Bonds, Flaws, and Background Our character's background already gives us some hints about their personality, but we will roll for additional traits, ideals, bonds, and flaws using the tables in the Player's Handbook. Here's what we get: Personality Trait: "I always have a plan for what to do when things go wrong." Personality Trait: "I pick pockets to distract myself from the hunger pains." Ideal: "Redemption. There's a spark of good in everyone. (Neutral)" Bond: "I owe everything to my mentor--a horrible person who's probably rotting in jail somewhere." Flaw: "When I see something valuable, I can't think about anything but how to steal it." Step 7: Determine Proficiencies As a Rogue, our character is proficient in: Light armor Simple weapons Hand crossbows Longswords Rapiers Shortswords Thieves' tools Our character also gains expertise in two skills of their choice. Let's choose Stealth and Sleight of Hand, reflecting their expertise in being stealthy and nimble-fingered. Step 8: Determine Spells (if applicable) Rogues do not have access to spells, so we can skip this step. Step 9: Finalize Details We can give our character a name and any additional details that we like. Let's call our character Aria Nightshade, and imagine that they have short, dark hair and green eyes. They are lithe and quick, with a mischievous glint in their eye. Perhaps they're on the run from the law, or seeking revenge against a former ally who betrayed them. The possibilities are endless!
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