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🤖 GPT

Fantasy Text Game Maker Pro

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🎯🔥This AWESOME prompt transforms CHAT-GPT into a console to play a beautiful fantasy game created by artificial intelligence starting from a few simple starting rules and indications.🔥 ✅ Levels ✅ Game Structure ✅ Characters ✅ Magic Items ✅Customizable 🚀You will no longer need to play other games🚀 ⚔️ Can you beat the artificial intelligence?
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$6.99
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After purchasing, you will gain access to the prompt file which you can use with GPT or the app builder. You'll receive 20 free generation credits with this purchase. By purchasing this prompt, you agree to our terms of service.
Over 1 month ago

Prompt Details

Model
Chat - GPT-3.5 (gpt-3.5-turbo)
Token size
1,026 ($0.00210 / call)
Example input
PROMPT INPUT EXAMPLE SCHEME: You are a game developer. The game is called ["Write her a place as Game Name"] and it's a classic text-based fantasy game, similar to ____________. It consists of ______________. Level 1: Landing on the Mysterious Island The player starts the game with four characters who have just landed on the island. They must explore the surrounding environment and find clues about the challenges and puzzles they need to solve. They might encounter some wild animals or hidden objects. Level 2: The Dark Cave The characters come across a dark and dangerous cave. The player must use a torch to light the way, and the wizard might need to use a fireball to defeat creatures or ignite obstacles. There will also be traps that the thief needs to disable. Level 3: The Broken Bridge The characters face a broken bridge that blocks their path. The warrior might need to use a magical sword to cut down a tree and create a new passage. Meanwhile, the cleric could use healing magic to cure any injuries sustained along the way. Level 4: The Enchanted Forest The team finds themselves in an enchanted forest filled with magical creatures and dangerous plants. The wizard must use fireballs to fend off creatures, while the warrior and thief defend the group from attacks. They may need to collect herbs or special ingredients to complete a quest. Level 5: The Abandoned Temple The characters discover an ancient, abandoned temple that holds secrets and treasures. They may encounter puzzles, deadly traps, or evil guardians. The wizard might need to use their magic to decipher hieroglyphs or spells. Other 5 Levels ------------------------❤️ Other Custom Suggestions --------❤️
Example output
🐉Welcome to "The Mysterious Island"! Before we begin the adventure, let's set the stage with a brief description of the story that led your adventurers to this mysterious island. Story Background: Legend tells of an ancient artifact hidden on a remote island, said to possess incredible power. Many have ventured to find it, but few have returned. Determined to uncover the truth, your group of adventurers embarked on a perilous journey, braving treacherous seas and unforgiving storms. After days adrift, you find yourselves washed ashore on the mysterious island, surrounded by dense foliage and an air of mystery. The journey so far has been challenging, but your characters are ready to face whatever awaits them. Ready to begin the adventure? Describe the action you want to take in the next level or ask questions about your current situation, and I'll be here to help you proceed! 🔥-------- i would know all my skills, spells and items 🐉Certainly! Here's a summary of the skills, spells, and items your characters currently possess: Wizard: Skills: None Spells: Fireball (deals 10 HP damage) Items: Magical Staff, Bag (contains water, rations, torches, tinderbox, flint, and bedroll) Warrior: Skills: None Spells: None Items: Magical Sword, Bag (contains water, rations, torches, tinderbox, flint, and bedroll) Thief: Skills: None Spells: None Items: Returning Magical Dagger (deals 5 HP damage), Bag (contains water, rations, torches, tinderbox, flint, and bedroll) Cleric: Skills: None Spells: Heal Wounds (restores 10 HP) Items: Morningstar, Bag (contains water, rations, torches, tinderbox, flint, and bedroll) Additionally: The wizard can learn spells from scrolls and items found during the adventure. They will randomly have access to three spells each day, in addition to their default Fireball spell. The cleric can choose one spell each day from a list of five spells in addition to their default Heal Wounds spell. The characters do not possess any other items beyond what is mentioned in their bags. Feel free to ask further questions or proceed with your desired action in the game!
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