Prompt Details
Model
(claude-5-sonnet)
Token size
285
Example input
[GAME_GENRE]: fantasy RPG
[TARGET_PLAYER]: mid-level adventurer
[WORLD_SETTING]: a coastal trading city
[QUEST_TYPE]: retrieval
[QUEST_LENGTH]: one evening
Example output
Scenario: A retrieval quest for a mid-level adventurer in a coastal trading city. Trigger: a warehouse clerk flags down the player at the docks.
1. HOOK — "You look like you can carry more than you're paid for. The spice caravan never made port — and my ledgers won't balance until it does." Trigger: the salt-stained docks at low tide.
2. OBJECTIVE — Recover the missing shipment manifest and two sealed crates from the caravan's last known stop on the cliff road. Success: return both to the clerk before the guild audit.
3. TWIST — The crates were never spices. They hold sealed survey maps of a contested reef, and the "bandits" are a rival house's surveyors who will hand over the cargo only if you falsify the audit.
4. REWARD — A guild seal that grants one no-questions-asked ferry passage, and a follow-up: the reef maps point to a charted cove the guild wants re-surveyed.
5. CAST — Quill (clerk): precise, over-caffeinated, terrified of the guild auditor. Marlow (rival surveyor): calm, patient, offers you a better deal with a straight face.
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CLAUDE-5-SONNET
Generates self-contained side-quest hooks with a twist, a diegetic reward, and two NPCs for RPGs, open-world games, and TTRPG prep. Paste the templated block into any LLM — pure text output, no image generation.
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Added 2 weeks ago
