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CLAUDE-5-5-OPUS
Carve down a live-raymarched 3D synthwave canyon in a vector interceptor whose shockwave cannon and soundtrack ripple the low-poly mountains and set off barrel chains. Claude Code builds one HTML file: WebGL canyon shader, neon vector layer with real bloom, 3 biomes, 8 enemies, 2 bosses, 8 props, 16 upgrades, a garage shop, synth soundtrack. No assets, plays offline. 5 variables re-skin it.
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Added 3 days ago
