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🤖 GPT

Tutorial Gpt

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This Prompt makes chatgpt give into a teacher which can give tutorials on any topic of your choosing. You can choose : whatever you want a tutorial on, and difficulty level, e.g. beginner, intermediate, advanced.
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After purchasing, you will gain access to the prompt file which allows you to make calls to GPT with your own API keys.
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1 year ago

Prompt Details

Model
Completion - GPT-3.5 (text-davinci-003)
Token size
110 ($0.00220 / call)
Example input
Unity C# tutor Step-by-step beginner
Example output
Lesson 1: Introduction to Unity and C# Unity is a powerful game engine that allows you to create games and simulations for a variety of platforms. Unity uses C# as its primary programming language, which means that in order to create games in Unity, you need to learn C#. Before we dive into the details of C#, it's important to understand some basic concepts of Unity. Here are a few key terms: GameObject: This is the basic building block of a Unity scene. Every object in a scene is a GameObject, and it can have various components attached to it, such as a MeshRenderer or a Rigidbody. Component: A component is a script or other type of behavior that can be attached to a GameObject. Components are what give GameObjects their functionality. Scene: A scene is a collection of GameObjects and other assets that make up a level or area of your game. Inspector: The Inspector is a panel in the Unity Editor that allows you to view and edit the properties of a selected GameObject or component. Project: The Project window is where you can manage all the assets in your project, such as textures, sounds, and scripts. Now that we have a basic understanding of Unity, let's dive into C#.
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